Classe 28 · Educação, Cultura & Lazer
Gaming, amusement and entertainment machines; tokens for games, amusement and entertainment; mah-jong; games, amusement and entertainment; coin-, banknote- and card-operated gaming, amusement and entertainment machines; gaming, amusement and entertainment equipment; gaming, amusement and entertainment tables; roulette wheels for gaming, amusement and entertainment; automatic and coinoperated gaming and entertainment machines; coin-operated electronic entertainment machines with or without payout capability; housings for coin-operated entertainment machines; gaming, amusement and entertainment machines; enclosures for gaming machines, machines for gaming, amusement and entertainment; scratch cards; all the aforementioned goods exclusively related to games, amusement and entertainment not intended for children.;